Wasteland Campaign

New Story, New Heroes

In game: 10/01

Picture a forest somewhere in the northern Levithian Empire. Trudging through it is a group of adventurers: Dan Mysterio, the arrogant elven stage magician; Grimaldi, a demented clown; Ketyl, an annoying but gifted singer of half-elven origin; Cheera, the Half-Orc fighter who’s perhaps too innocent for the journey to come; Ethel, her crabby, but loving halfling guardian; and a robotic monk. Scouting ahead are the elven rogue, Enna, and the beefcake minotaur soldier, Korbin Texas.

A motley group at best, but they’re the subject of this story. Working as an entertainment/mercenary company, they had been working together for a little while. They had come together not long after the news had reached the north of the Saviors of the Wastes and their deeds.

This group, however, had a long way to go before they could be so renowned. Their latest mission from Lord Bannon: to retrieve the distant heir of Shao Khan, King of the Levithian Empire, and bring her to the king’s hearing. Shao Khan was reportedly disinheriting his son, Moldark, after his failures and disgrace in the Wastes, and was looking for a new heir. While this heir, Princess Lyanna, was very far down the line of succession, she was obligated to come.

So the group set forth, coming to a town with a small inn with a strange rule. No silver weapons were allowed of any kind in the inn and any weapons had to be stored in a special box. Meanwhile, the group met with a jade-cloaked band of mercenaries who were heading up the same mountain on a secret mission. Fearing that their missions would collide, several of our heroes came up with different plans to slow them down.

Meanwhile, some of our heroes had designs of their own, attempting and succeeding in stealing some of the silver weaponry for their own while the innkeepers were busy with lovemaking.

As all the confusion came together, a brawl broke out between our heroes, the jade group, and the innkeepers (who were apparently werebears, the reason for the silver ban). Bewildered by all this, the robotic monk set the place aflame, assuming that our heroes were planning on escalating the conflict further.

Managing to escape the battle and leaving the jade group to deal with the werebears, our group hustled up the mountain to meet Princess Lyanna, a cleric of Ashava in her own right. As the group explained the situation, she refuses to leave until she finishes her ceremony. Apparently that night was a hunter’s moon, a powerful omen from Ashava. Suddenly, our heroes were confronted by the jade warriors who were there to kill Lyanna. Through a pitched battle, our heroes emerged victorious. Lyanna urged the heroes into the ritual chamber and to enter the water.

As a strange moonlight came over them, the group was overcome with visions of a white, rocky landscape overlooking a blue orb in a vast darkness speckled with points of the smallest light. A gruff voice addressed them, telling them that Ashava had chosen the group for a special mission. What that mission was was not made clear to them. The voice chuckled that his friends bumbled like our heroes did at one point. As our heroes woke up, Lyanna agreed to go with them.

With that, they set out back towards the capital. But it was clear that someone was trying to stop Princess Lyanna from returning to the capital, presumably to keep her from inheriting the throne. The group would have to be cautious.



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