We all arrive back in SiloTown to deliver our Lumber goods. No sign of Allistar, though we know he is attempting to reach Trefflin – A wasteville crammed in the mountains to the North East. Izzy suspects that Upper Trefflin might be a more affluent area. Hal gladly accepts Lady Ariel and her Bardess’ into the SiloTown family. This is a great improvement from their previous home at Hotcourt.
Relaxing for 5 days, Dak licks his wounds, Kreg finishes the Riverside filtration system, Lulu brews a batch of dwarven beer, Izzy and Raven hang with the Hotcourt bards learning new bard tales, Raven tickles Le-annne’s heart, but can’t seal the deal, Whipser finds the old people and learns more history.
The gang heads northbound with Blago and Shimdot (the town help). We want to find Allistar. Not too long after the departure, we encounter Spiders. They are squashed with small difficulty. The hungry Chicagan’s cross our path and we send them to SiloTown for rest and food. We met Sphinx the sphinx at the end of the sandstorm, and engaged in a riddle battle. We did not lose, yet, we did not win. We went on our way unharmed. Yetgot the minstral passed by and sang us a song about Allistar and his struggling trip northeast.
Late one night we overhear another campsite. It is a bike gang of Minotaurs and Goblins. Kreg dressed up as a goblin and tried to infiltrate the camp with very small success. The angry gang rev’ed up and went searching for the infiltrators. The remainder of the gang was found and paid tribute to the Moonriders. Izzy slept scared in a hole. Den wasnt around to get a Moonrider tattoo.
When the gang returned to their camp, they set off the landmine left by Kreg. With the death of a few, they rode of in anger toward Grimstub.