Wasteland Campaign

Second Wave

(So, I skipped the first wave because I lost the notes. Spoilers: it was a lot like this one, but with Elder Deep Ones instead of the creature described here.)

Wednesday Group 12/07/2016
In game date: 1/22

As they see the creatures appear through the mist, Meera screeches, unleashing a cloud of death upon the creatures. Kreg starts divebombing the creatures. Iona and Kipp attack the last group when a giant worm-like creature flies at the party. Some of them recognize it as a neothelid that attacked them before Garth sacrificed himself (though he seems to have joined the Blue King since then.) Kreg and Iona leap through the air and attack the neothelid. Orin and Meera summon an octopus and tyrannosaurus, which also attack the neothelid. Meanwhile, Kipp retreats into an extradimensional space for some reason, occasionally popping in and out to fire off a spell. Eventually, the neothelid falls.

Meanwhile, one last group of boggards manages to scale the wall of the tower and reach Silver Owl. Orin hurriedly covers the area in glitterdust, accidentally blinding Silver Owl and Meera along with the enemies. The Saviors manage to take out the last few before Silver Owl is hurt.

So close to destruction, and it’s only the second wave. Can the group survive another eight waves of the Blue King’s forces?

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Titans of the Tower

Wednesday Group 11/23/2016
In game date: 1/22

As they head down south in the hot air balloon, they see countless aquatic creatures walking on the land. Ziggy gives them a bedtime story. After everyone is asleep, Orin asks Ziggy of his knowledge of the space between the stars. He replies that the Blue King is one of many creatures that draw their power from that place. Further, the Blue King is a pissant compared to the other denizens of the Dark Tapestry.

In the morning, Kipp prepares a fabulous feast, though of what, nobody can say. Suddenly, some winds blow the balloon out of control. Kipp, Sanara, and Orin manage to jump out and land on some solid ground. As the fog clears, they see an alien-looking tower. They see a whale corpse surrounded by small Deep Ones, and Kipp annihilates them with a fireball.

Suddenly, they are attacked by cultists in the tower. Kipp obliterates a tower full of cultists. A cleric targets them with fireballs from an open platform near the top of the tower, a Hezrou is summoned in front of Sanura . An archer suddenly screams in horror and jumps off the tower to his death and splats headfirst into the ground. The cleric does her best to take out the group, but Orin and Sanura team up to knock her out. Kipp mops up the rest, including the summoner with a few well-placed fireballs.

As they begin to prepare for the battle to come, a dull thundering begins to echo from the mist at the shore of the island. The apocalypse is fast approaching. The Saviors have but one choice: cancel the apocalypse.

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Dance, Magic, Dance!

Wednesday Group 11/16/2016
In game date: 1/20-1/22

As the group starts their planning, they ask for Orlaaz to create a hot air balloon to avoid the Krakens in the sea. He replies that he’ll have it ready in the morning. Anticipating their final battle, the group dines at Chez Kipp and reminisces about their journey. In the morning, they are contacted by Ziggy, who asks for their help in defeating the Protean ravaging his city. They decide that the collecting of all of the Blue King’s minions in one place is actually the best thing, so that Cuthbert’s Hammer can wipe them all out in one shot. They ask for Ziggy’s help in the upcoming battle against the Blue King in exchange for their services.

They show up and see that the city is being torn apart by the Protean. Strange lights and the earth is floating around in strange geometry.

As they release their spells and blades, the Protean falls to its death. The town erupts in celebration as the townsfolk’s warped bodies begin to return to their former state. The most beautiful singing, dancing, and instrumentation abound to the awe of the Silotown Saviors. While they had seen many things, never had they seen such a collection of bards before today.

Amidst the jubilation, the enigmatic bard, Ziggy, appears before them and thanks them once again for saving his city. Making good on his promise, Ziggy joins them on the hot air balloon. Further, he rewards the group with various magical items that he has in his bag. Ziggy plays them a song to relieve them of their stress and give them a chance to rest for the battle ahead.

As they take off for the south, the weight of the world is on their shoulders.

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Death of Friend and Foe

Wednesday 10/26/2016
In-game date 1/20

As soon as Kreg’s injection takes effect, Qohan begins to convulse and scream in horror, “It’s a sin! It’s a sin!” Kreg tells Orin to go finish the battle, and that he has things taken care of with the once-intimidating Blue Dragon.

The group quickly mops up the rest of the Blue Priestess’ minions and manages to get her on the ropes. Gullycloak points out to her that they both want to revive the Blue King, albeit for vastly different reasons.

She laughs, claiming that our plan will never work, and teleports away from the battle. With no time to spare, a group of cloud giants comes down and tries to make a business deal for the woman we recognize as the Silver Owl. Gullycloak, still hyped on adrenaline, decides to kill the giants for trying to profit off slavery. Not that the rest of the group really disagreed with him.

The group talks with the Silver Owl after a quick skirmish and she reveals that Cuthbert’s Hammer will take a while to charge, due to the fact that this Engine is comprised of two parts: one on the surface and the other in orbit that must be perfectly aligned in order to fire. During that time, we’ll have to deal with all of the Blue King’s forces trying to kill Silver Owl. The group tries to see if they can just wait to activate the pages right before they fire the engine, but Silver Owl claims it could be difficult.

Further, she mentions that it will be difficult to get a vast navy to the island where Cuthbert’s Hammer lies due to the Blue King’s forces sinking most ships that cross any sea right now. The group discusses binding some air elementals to a ship to carry her and the Silotown Saviors to the island.

With this plan in mind, they try to trick Ocular Guardority into believing that an entity known as Supreme Ocular Guardority is trying to usurp his place as guardian of the pages. Unwilling to let the Silotown Saviors protect it without insurance, he dominates Luca to lay down his life for the pages. The Saviors quickly dispel the domination and swap the pages with some fake ones. O.G. comes back and the Saviors come up with a quick (and badly acted) bluff that Supreme Ocular Guardority got the pages and ran off with them to the island to the south. Enraged, O.G. disintegrates Luca for his failure and commands them to go retrieve the pages.

As they saw their friend collapse into a pile of dust, the Saviors knew this was the last straw. Ocular Guardority’s arrogance, disrespect, and insanity had always been begrudgingly tolerated as long as he protected the pages. But now he was no longer necessary, and further, he had killed one of the Saviors. Gullycloak, Orin, and Iona put down the monster with extreme prejudice.

With all of this in mind, the group decides to rest before beginning preparations for the end of their journey: Cuthbert’s Hammer.

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Being Evil Sucks When Fighting a Paladin

Wednesday Group 10/18/16
In game date: 1/20

Gullycloak goes to meet Ichabod and requests items to get around the blacklist on Silotown.

Meera goes to O.G. to ensure he has plans if the Silotown Saviors get killed.

Sanara has rejoined the group after a brief absence, upset at the group for not helping her people, but understanding that a bigger problem takes priority.

On Gullycloak’s suggestion, the group decides to drillcar underneath the enemies’ meeting and blow the hell out of them. They stuff the car full of poison, alchemical explosives, highly concentrated whiskey, and other shrapnel, and set off the bomb from a safe distance.

The bomb goes off, taking out most of the armies except for two Elder Deep Ones, Zorbon, a few demons, the Blue Priestess, and Qohan himself. Gullycloak manages to briefly distract the Priestess by compelling her to rebuild the walls of Silotown, taking her out of the battle momentarily as she disappears.

As they come upon the area in the Cyclowhip, they are stopped hard by the punch of a Hezrou, a hulking reptilian demon. The Cyclowhip is heavily damaged, if not irreparably destroyed. Kreg releases the catapult, launching Iona like a bolt of lightning from Hieroneus’ own hand. She destroys Zorbon with one mighty swing of her longsword, cleaving him in twain as she humbly proclaims the might of her god.

Seeing this, Zorbon’s minions and summoned likeness surround her to avenge their fallen master. The Elder Deep Ones aren’t far behind. Sanara leaps to her aid, taking a few shots at the Vrocks surrounding Iona, piercing their screeching necks.

Kreg leaps on the Hezrou’s face and injects him with bombs as Grimsbone pummels the demon to death.

Orin, after a failed attempt to petrify the enemies and pelting Qohan with magic ice strikes, uses his magic to stop the demons, Qohan, and one of the Elder Deep Ones from taking any hostile actions against the party. Neutered, the Vrocks and the Elder Deep One retreat.

At this moment, the Blue Priestess returns and proclaims that her task has been completed and that the Saviors will no longer get in the way of the Blue King’s return. If she only knew the Savior’s plan. Gullycloak and Grimsbone step over the Hezrou’s burning corpse and approach her.

Seeing his options running out, Qohan’s smug facade breaks. Even having seen his eventual death in the Eldritch Machine of time, he shrieks, “Fuck the future,” and attempts to escape by burrowing through the ground. Kreg and Orin use their own resources to catch up to the cowardly Qohan. Kreg injects him with the same hallucinogen that Dale experienced in the jungle. Qohan’s pupils go wide and his mind is plunged into chaos.

Up above, Iona and Sanara are still toe-to-to with an Elder Deep One, while Gullycloak and Grimsbone confront the Blue Priestess.

While the enemies’ forces have been greatly reduced, a cornered beast is even more dangerous. The Silotown Saviors will have to be very careful when dealing with their most dangerous foe yet.

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The Battle of 4 Armies

Wednesday Group 10/12/16
In game date: 1/15-1/20

We killed a bunch of people from Zorbon’s, Qohan’s, and the Blue Priestess’ armies.

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Enemies on All Sides

Wednesday Group 9/26/16
In game date: 1/14-1/15

A cleric of Ing tries to take Kreg, claiming that his murder of a drug lord means that he must give up his own life in exchange. The group doesn’t take too kindly to that and combat begins. After a minor scuffle, the cleric agrees to talk to them in the morning.

Orin, Gullycloak, and Meera meet with the Northern soldiers and discuss where to house the vampires.

Meanwhile, Kreg follows the merchant cleric to Chez Kipp. He overhears the conversations they have and eventually goes to talk to Kipp. He follows the merchant cleric and manages to work out a deal to fix things up.

Orin, Gullycloak, and Meera go to protect some people that are coming from Gilded Dawn territory. They are pursued by vrocks sent by Zorbon, but Orin commands them to leave. They flee, promising to return.

In the middle of the night, an Elder Deep One appears. As they dispatch it and send it again to Qohan’s place, they learn that they have been hatching out of people, chest-burster style.

The Elder shows up and mentions that the historian capable of operating the Hammer of Cuthbert is coming. He tells them that the historian is an old relative of Morael and will show up on her own. She has the sign of a silver owl. If we ever see an omen of a silver owl, we are to go and rescue her.

In the morning, Gullycloak talks to Kreg and informs him that he’ll have to undergo a trial by combat to clear himself of this crime.

As the Saviors speak with Fenrir, the representative of Ing in Silotown, they agree that a champion from Ing will be summoned and Kreg should be able to clear his name at noon.

But with cultists on the horizon, Zorbon on their doorstep, and dragons not far behind, this trial is the least of their worries!

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A Shaky Truce...
that Qohan immediately breaks.

Wednesday Group 9/21/16
In game date: 1/13-1/14

Surprisingly for the party, the group spares Qohan, threatening death and genocide to his whole family should he ever meet them again. They return to the car and drive until midnight, where they go through the portal. They return to Silotown and sleep.

Gullycloak teleports back to the treasure room and finds Qohan rallying all the blue and red dragons to attack Silotown. He convinces them to attack from slightly northwest of Silotown on 1/20, one week from today.

Gullycloak then teleports to King Coal and convinces him to bring an army to Silotown to protect against the dragon alliance.

A paladin, Iona, comes to the town, asking for the Silotown Saviors. She is brought into the town and told the rules. In the morning, she is introduced to the group.

A strange, scarred man claims to be from Zorbon and demands Chef Kipp and 100 creatures to eat in exchange for Zorbon’s mercy. The other Silotown heroes decide to take care of this job.

They also hear news from the north of cultists pursuing the caravans of Shao Khan. The group addresses the rest of the petitioners to help out with the battle in exchange for favorable consideration. Those petitioners decide not to join the battle.

The group comes upon the wagons being pursued by a bunch of crab-like creatures, and a horrifying abberation.

The group manages to fight off the creatures and rescue Shao Khan’s men. The drivers mention that the vampires were unable to join the battle considering the daylight.

Gullycloak charms the Elder Deep One and shadow-walks the creature into the middle of Qohan’s forces, before bamfing out of there.

But another large group of crab creatures, including another Elder Deep One, are hot on their heels! With the binding, they now have everything they need to summon the Blue King near the Eldritch Machine.
And with Qohan’s forces only a week away, what preparations will they make for the battles to come?

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Red vs Blue... And the Silotown Saviors

Wednesday Group 8/31/16
In game date: 1/13

Fenrir is told by Mayor Hal about Kreg’s killing of a local merchant/druglord. He tells Fenrir that they need this problem to go away with money.

Gullycloak and Kreg manage to find a vantage point that hides them from the sky. They ultimately decide to kill Alekstrasa, without Qohan’s help as they do not trust her. They meet up with this horrific-looking dwarf who looks like he’s seen some rough days, named Stonecancer McVeigh. As the sky suddenly darkens, they see what looks like a truly monumental red dragon passing over and landing on the sand, suddenly disappearing below. Giving her enough time to bed down, the team makes pursuit.

As Fenrir uses his clairvoyant powers to see into the room, they teleport in to meet Qohan. They make an uneasy deal for the future as to whether they trust each other enough to not mess in the other’s affairs after they kill their mutual enemy. They head down the hall, apprehensive of the colossal dragon they saw earlier. They then unleash hell upon Alekstrasa, while Fenrir pops into the chest chained on her neck and wraps the book binding in his angelhide tent. Qohan’s lightning, Grimsbone and Stonecancer McVeigh’s pummeling, Kreg’s bomb injections, Gullycloak’s support, and Orin’s Anklyosaurus summon all did major damage, but Alekstrasa still breathed and seemed like she was about to wake up. But Meera waved her arms, a water elemental springing into existence and rushing up Alekstrasa’s nose to her unprotected brain, where it made of a slurry of what was once one of the greatest minds in existence.

Alekstrasa, bloodied and battered, slumps down for the final time, as she draws her last breath and collapses. The group breathes a sigh of relief as the powerful dragon died before waking up, as they would have been surely doomed had she woken in time to protect herself. They turn to Qohan, appraising the creature who has worked with and against them so much in the past two months.

Will the Silotown Saviors release Qohan and go on their merry way? Or will they betray Qohan before he betrays them?

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Tracking Qohan to his Lair

Wednesday Group 8/24/16
In game date: 1/12-1/13

As the dragons set down on the illusion, the group attacks the dragons. After the dragons are all slaughtered, the group gathers up the corpses and take the boat back to Silotown. When they get back, they parade the corpses through town. Gullycloak talks to Orlaaz about ranged weapons for the Fire Guild. Kreg starts looking around the town to find out what’s going on in his constituency.

Gullycloak sets up the train beacon that Qohan left at Santa’s workshop. At midnight, they meet up with Meera in the desert (who tailed Qohan partway back to his lair.) Gullycloak travels through the Shadow Plane and manages to find the perfect vantage point for Qohan’s base.

Once the rest of the group catches up, they find a place where they can rest without being easily spotted and plan their reconnaissance.

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