Wasteland Campaign

On the Grassy Gnoll

Timeline: 34 AQB, Same Day

Enna’s POV

All of a sudden there was a flash of moonlight, and I found myself in a wooded area with my fellow time-travelers. After catching me up on when we were, everyone told me that Dan Mysterio was in charge now; I was very skeptical about his leadership abilities. As befitting a Gob Vegas showman, he can be flashy and charismatic, but that doesn’t mean he should be in control of our group’s destiny. I wish I had been around for the vote.

From a distance, we watched a canvas being set on fire, driving out several gnolls that were huddled underneath. It wasn’t long before we could see our previously invisible fire-wielding heroes: Korbin and Cheera! With little help from the rest of us, they killed all the gnolls and set about freeing a pack of chained dwarves, who gifted Cheera a magical breastplate for her trouble. I admire her bravery and strength, but she foolishly puts herself in harm’s way too often. True, she has Ethel to look out for her, but one should always look out for themselves and rely on no one else. It’s the only way to ensure survival.

We left our location, all of us unnerved by the sounds of baying hounds that seemed to be ganing on us, and ran towards a cliff, where I could see the enormous eggs that we were meant to bring back to Silotown at the request of some diner owner. Yes, this was our task. Maybe I should ask these people why we do these crazy things more often, but I often just feel glad that I’m not having a scrape by on the streets of GV these days.

However, we had to fight several more gnolls, a large dog, and someone who seemed to be in charge of the gnolls before we could get to the eggs. Inspired by what I saw earlier, I decided to conserve some arrows and cast a fire spell, setting three of the gnolls alight. I changed position so that I could better watch them writhing in agony. Unfortunately, I got a little too close to the boss and ended up on the ground, unconscious. When I came too, I swear I could feel the healing warmth of some kind of divine spirit. Maybe there is something to Lyanna’s constant ramblings about Ashava. Weakened by my brush with death, I managed to kill a single gnoll with my rapier before the end of our battle.

We could hear the baying hounds getting closer again…I hope we can move those eggs in time. Dan handed me a jetpack and told me I could use it 4 times. What kind of plan did our “leader” come up with?

Out of Gnoll-Where

Timeline: 34 AQB, Same Day

Ketyl’s POV

I was starting to get upset at having to constantly divert our mission. I’m starting to see why Kipp didn’t just do this himself. We can’t keep wasting limited resources on every Tom, Dick, and Harry that needs our help. But Korbin is so obsessed with saving people that it’s getting in the way of saving the world, ironically. Cheera is similarly motivated, but she’s also eager to please. This makes it easier to wrangle her out of danger, which I’m sure relieves Ethel to no end. After arguing about it for a while, Korbin suggested that we actually elect a leader to make the hard decisions. He claimed that his status as a soldier would force him to follow orders, if they make sense anyway. I agreed, if only to speed these useless arguments along. We’ll see if it actually works out.

I nominated myself, naturally, but the others nominated Dan Mysterio and Cheera. Cheera isn’t exactly leader material as she’s too naive, but she at least has a good heart. Dan, while his morals seem loose enough to make the hard choices, is difficult to trust at best due to his unpredictable nature. Ultimately, the vote went in Dan’s favor and I didn’t have much choice but to trust his judgment.

Surprisingly enough, he did an ok job of steering us past the worst of the hazards. He did give Cheera and Korbin a chance to save some enslaved dwarves. Luckily, we managed to ambush some gnolls there were trying to ambush anybody trying to save the dwarves with some judicious use of invisibility and fire.

Since we managed to actually have a plan this time, I can’t be upset. And perhaps the dwarves’ somewhat suicidal promise to free any other slaves on their way down the mountain would serve as an adequate distraction.

We managed to avoid a few more unnecessary fights, and made our way nearly to the top where we were confronted by yet more gnolls, some kind of demon dog, and a much more intimidating gnoll-like creature. We made fairly short work of them despite some initial difficulties at crowd control. As Korbin cut down the beefier one and took its admittedly very evil-looking weapon, I felt a slight twinge of uncertainty. I couldn’t figure out what the feeling pertained to, so I let it pass.

We managed to finally reach the top. As I began considering how tall this mountain was, my initial plan to use Feather Fall might not cut it. It would only work for 600 feet. While this would allow us to do a snatch and grab, it might not get us all the way down. I didn’t have much time to think about it as we suddenly saw the largest vulture I had ever seen in my entire life.

The Gang Gets Drunk

Timeline: 34 AQB, Day 1-2

Ketyl’s POV

As soon as we stepped out of the machine, we heard a cry for help over the hill. Korbin sprinted off while the rest of us took our time to get there.

By the time I got there, I saw Korbin, Kronk, and some injured man on top of a boulder across from a bunch of angry-looking orcs. They yelled at us to get to higher ground. I knew better than to ask twice with that kind of warning.

I didn’t have to wait long as a giant purple worm-like creature with ridges along its side burst from the sand. Apparently, we were going to take down the creature in order to help the orcs?

After a fairly quick battle, we learned that the orcs were going to take the worm to some restaurant where they were promised the greatest meal of their lives. So we followed them, hoping to join in and maybe get some info on where we had ended up in relation to the library.

When we got there, it was none other than the famous restaurant, Chez Kipp! Both admired and feared throughout the wastes for his visionary and horrifying approach to cuisine, Kipp was the owner and also a former Silotown Savior. After talking with Dan, Kipp treated us to a wonderful feast and wine pairing on the house. I’ll admit that I haven’t had good wine in a long time, and I let myself get carried away. As much as I look down on Korbin and Ethel for their addiction to the drink, I can certainly see the appeal in losing yourself for an evening. At some point, we lost track of the orcs we had arrived with, but those ribs we had were unlike anything I’ve ever tasted, so I guess I wasn’t really paying attention anyway.

I don’t remember much of what happened after that, but I woke up in the morning with a splitting headache. Luckily, I was treated to a nice Bloody Mary to relieve my hangover. We were told that Dan had bargained a deal with Kipp that if we got some eggs for him that he’d take us straight to the library, make us a meal and even an extra surprise if we got more than two eggs.

So we decided to go to the mountain where the Roc eggs could be found. Besides the Rocs as threats, there were also quite a few Gnolls to contend with, but we could sneak around them with the aid of some spells. We were doing pretty well for a while, until Korbin saw some slaves being forced to work and tried to free them. Our argument over the inconvenience of helping out every random person tipped the gnolls off to our location and we had to kill them. Korbin managed to free the slaves, hopefully it won’t come back to bite us later.

Luckily, I don’t think the entire mountain found out, so we still have a chance at pulling off this caper.

What do these eggs have to do with a library?
35 years ish after I failed to save Shao Khan, but also, like a week ish after...

Korbin’s POV

What a day. I’ve never had so much trouble getting to a library. I usually just get up from sleepy nap time, and think. “I didn’t drink enough last night, I should go check out ‘Art of War’ from the library, and read it for the 50th time while getting drunk,” Then I would go to the library and do just that.
We met the googly eyeball guy again, and he seemed more confused than me. I’m not surprised either. Everyone trying to explain everything to him all at once.
That part was boring. You know what isn’t boring? Making friends and riding on the top of giant purple worms! Yeah, I saved this guy named Ankleak (did he just make up that name because the dudes Ankle was Leaking blood), and then joined forces with my new best buds, The Sporks, a rip roarin crew of fun and food loving Orks armed to the snaggle teeth with spears! (did he just… whatever) I gave Ankleak some money and sent him on his way home. Hope he makes it. Then we dragged this big worm to someplace that still wasn’t a library. Seemed like Dan Mysterio was really excited about the Goblin and his food. I just wanted to go hang out in the special room with my new friends the Sporks, but the goblin cook said No. Later we ate some really yummy food. I wished my friends the Sporks were with us at dinner…. So, then Dan said we have to get these big eggs and the Goblin will take us to the Library. Seems like an unnecessary diversion. I’m no longer certain whom the commander of this cadre of Ashava is anymore. I first assumed that it was none other than the lovely Alanna, but sharing in several battles has proven her to be a lousy commander. She is quite lovely though. The old woman who fears death could be a natural leader, but she is too fond of her drink and threatening her companions, the one who changes into creatures is too removed, and doesn’t seem to fully understand the gravity of this quest… I also, do not fully understand the gravity of this quest. Why not simply go back in time and Kill Moldark? Anyway, without clear leadership this group constantly debates tactics, even though none of them truly understand the meaning of the word. Perhaps when we get to this library I shall get them each a copy of “Art of War.” Oh, they finally finished arguing about whatever it was, and now we are sneaking up a mountain to steal eggs. I tell my friends that we must free some slaves that we see. They are being tormented by some dog faced brutes that don’t look like they will make friends. My friends start to yell and argue again. Nobody could see me roll my eyes now, because the singy songy one made me invisible. Their fear of death even with the knowledge that Ashava will bring us back, clouds the beating of the blood in their veins. I wonder how they can even know the choices they make are the right ones with so much interFEARence. Haha, that was a good one. I don’t listen to the others, I listen to my heart.

It’s a long one

Timeline: 50 years AQB, several days pass (then we hop timelines)

Ketyl’s POV

As we screeched to a halt, our two druids and Lyc (sobbing profusely) disappeared and were replaced by Korbin and Cheera in a rush of darkness.

We decided to rest for the night after that terrible battle. Dan forged a note from the Kobolds claiming that they were completely safe. I also learned a startling, yet ultimately very anticlimactic revelation about Dan’s true Elven name.

We opened the train cart door to find a massive metal wall with lasers and fire-spewing dragon heads. We tried to send Dan in, flying and invisible, to get past the defenses, but he was nearly shot out of the sky. The others went to the front door and had much better success. Once we explained the situation, we were taken to a decontamination station to prevent infection by worms. As we were passing through a morbid trophy room, we learned that the entire town was run by a copy of one of the Saviors’ mind, Orlaaz’, which controlled the defenses and all the robots we saw through a massive mainframe. Apparently, the plague and the wars had killed most of the Saviors and all the townspeople, leaving only robots and a few Saviors left.

Eventually, we asked to see Gullycloak, but were directed to a ghastly skeletal Devil-like creature known as Roren. I had heard of his sexual depravity, but it was even creepier than I had imagined. He told us he would help us secure a meeting with Grimsbone, Gully’s enforcer, in exchange for Korbin’s help in finding a “sub” that would stay with Roren for 2 years for… well, you know. They signed a contract that would take effect in any timeline in 30 days if Korbin didn’t fulfill his vow using their blood.

Soon, we were whisked off to a meeting with Grimsbone, who demanded a trial by combat in order to meet Gullycloak. After we passed the trial, we met Gullycloak, and he didn’t recognize us. After some convincing, he gave us two possible choices on were to go next.

He told us that the plague came from Morael, and that Gullycloak had been searching for info of the location of Morael’s phylactery, but that it had burned in a fire in a library 15 years ago (in 35 AQB) and he gave us the coordinates. If we could find out where the phylactery was, we could go back further in time and then destroy it so that the plague would never happen.

He also told us that the greatest bard of all, Ziggy Stardust, could have more information for us to go on, but that he had disappeared without a trace 25 years previously (in 25 AQB).

He then gave us the location of Orin’s digging site where the time machine was supposedly buried, before Gullycloak collapsed of undisclosed illness and died before ascending to become Ashava’s right hand. He told us that he would go back in time to inform us of our destiny the first time, giving us a nice little time loop.

We then headed to Orlaaz’ workshop, where we were given a hot air balloon that ran on hair for some reason. We also got a few of his prototype inventions, including a megaphone for me so that I could spread my song to a wider audience. Talk about lucky. So we travelled for a few days to the dig site and met up with Orin.

He seemed very confused, so I guess this was the first time in his timeline that he met us. After we explained the situation, and that he would probably be stuck in the time machine forever in order to save the world, he reluctantly agreed to help us.

Finally, we decided that we would go to 34 AQB, or one year before the library would burn down, to give us more time to find the info. We climbed into the machine, and off we went!

Kobold Tower Blues

Time frame: 50 years AQB, Same Day

Ketyl’s POV

I hear the train a’ comin’, it’s roaring through the sand
And I only seen the zombies a’roamin’ ‘cross the land,
I’m stuck at Kobold Tower, without a bike to drive
But those zombies keep a coming, will we all survive?
When I was just a baby my mama told me. Son,
live to fight another day, don’t help those who can’t pay.
But we had to find that silo, so we could save the world.
When I hear those zombies moaning, I see our fate unfurled.

In SIlotown, there’s rich folks eating in a fancy dining hall
They’re probably drinkin’ coffee and having a big old ball.
We were slinging spells and arrows, far as the eye could see
But those zombies keep a comin’
And that’s what tortures me…

Well that train, it finally landed
So you know what we had to do
We said “Lyc, push that button,” “Ok, since you told me to!”
Firing into the sunset, to the Kobold’s dismay!
And we let that lonesome whistle blow their screams away…..

More Worm Zombies!

Time frame: 50 years AQB, 2 more days pass

Ketyl’s POV

As we were cleaning up after the battle, Korbin appeared in a burst of moonlight.

We tried to explain what had happened but he didn’t quite seem to get it. He and I determined that it would take 12 hours to repair the car. Partway through the day, we were beset by more zombies.

Most of us tried to get Korbin to avoid fighting them, but he was particularly bull-headed (heehee) so we just let him go after them. Eventually, he realized they were a true threat and asked for help, so Kronk and I helped him out so he wouldn’t die again. Lyanna cured him of his worm infestation.

We managed to avoid another attack by the zombies and finished the car. Throughout the day, we blasted through a horde of zombies, nearly losing Cheera overboard after she lost her balance.

We also came across a tree surrounded by some weird people who were bent on protecting it and tried to get us to eat its’ sap. Pretty creepy, so we moved on.

Finally, we came upon a bunch of Kobolds from the gang Cobalt Lightning. They claimed that they were trying to repair some kind of fast-travel train station that would get us to Silotown instantly. Apparently, their leader, Qohan, had left a long time ago to destroy the zombies and never came back. He was also very emotionally unstable, apparently. We agreed to protect them from any zombie attacks. If we can get out of this green-sky hellscape faster, sign me the hell up.

Sure enough, we began to see zombies on the horizon and fought a few of them off, but we had many more to defeat since the repairs could take an hour or two more.

Cultists and Hair-Fueled Vehicles?

Time Frame: 50 years A.Q.B., 1.5 days pass

Ketyl’s POV

We headed out into the wastes and quickly came upon a drum that allowed us to move more quickly through the wastes. We now had a little less than two week’s journey to Silotown. We came upon some really tough undead that spit worms at us but we managed to defeat them. We also came upon a man who claimed to be from Rennin, also a ruin by now.

I guess that means mother is definitely dead by now. She wasn’t young before having me in the gutters of Rennin, the drugs didn’t help with that, and more than 50 years had passed since I had seen her. And then all this… perhaps Dad is still alive somewhere considering how slow elves age, but there’s no guarantee. Mom had told me how he had always kept her on her toes with his magic tricks before he became cruel. I don’t want to even think of the implications of a man like that having charming or ensorcelling magic. I hope the bastard is dead.

Part of me still wants to see Rennin again, but we had to keep moving. We have a larger mission than my childish parental issues. They would just laugh it off as a “Cat’s in the Cradle” situation anyway.

Eventually, we met up with one of the Silotown Saviors, Razzo, who tried to get us in on a deal to buy some ghosts and dune buggies, but his prices were way too high. He told us of how he kept ghosts prisoner until they performed services for him, even ghosts of children. I considered purchasing a few so I could release them once we had safely reached Silotown, but I couldn’t afford to be generous… plus perhaps they’d be saved if we saved the world anyway.

After a night of sleep, we set out on the path again. We came across a strange vehicle, and found that it was powered by hair. Next to some skeleton with a cowboy hat and a sheriff star pinned to his jacket. A note signed ‘D’ said that he clearly didn’t make it to where he was going, so we could take his stuff.

After some work, we managed to get the vehicle moving. I was taught how to drive it by Kronk, and I was doing pretty well for a while. It was nice feeling the wind blowing through my hair after the dry heat of the wastes. Unfortunately, I crashed it into a ritual full of what looked like cultists. They seemed to be stuffing corpses full of insects, presumably they were at least partly responsible for the undead menace.

Unsurprisingly, they did not take my offer of peace and attacked us. Without Korbin there, we had nobody to draw the attacks of our enemies. One of them was so powerful, using magic like I had never seen. That sleet… even the blistering heat of the wastes were nothing next to the chill freezing my bones. After we managed to beat a few back, he disappeared from existence. I had assumed that he had teleported away to report to his superiors, perhaps even Morael. How foolish I was. He had turned himself invisible, just as I had with the frost giants.

So stupid of me not to consider that possibility, and it nearly cost several of our party their lives. Even with the blessing of Ashava, we will not keep getting lucky forever.

Forgive me for going off track mid-fight, but something has been nagging me for a while. A time travel paradox happens when something is changed in the past that would affect someone’s present situation. For instance, say one or more of us died for good. We would complete our quest as normal and set ourselves up for the future to preserve the time loop. We would do this by setting up a “prophecy” with all of our faces, presumably with an artist so that our faces are recorded on that scroll. Let’s call them group A and our current selves group B. The original members of group B saw all of them depicted in that painting. But if one of group B dies for good before they can be depicted in the painting, then it changes their whole reason for going on the adventure, causing a paradox.

Further, say everything goes off without a hitch and we save the world. What happens to us? By saving the world, we’ll have negated our whole reason for going on the quest as the world would never have needed to be saved.

And even if we somehow don’t cause any paradoxes that destroy us or our family or whatever… the people of the future, Iona, Razzo, all the people in the monastery… by changing the present, or their past, we would be wiping out this version of them. While there aren’t many people left, changing the events of the timeline will effectively be genocide on this timeline. Sure, we’ll be saving many more people in the process, but does it excuse effectively killing all of the remaining people of this world? This is a far heavier burden than I anticipated, than any of us could have anticipated.

I guess we don’t really have a choice or any way around it. Not everybody can fit in that time machine and they’d be effectively trapped in it like Orin currently is. I can’t say I understand all of it, but we’ll have to do it, morality concerns be damned.

Sorry, had to get that out of my system.

Anyway, I managed to get rid of his invisibility with my faerie fire and took him out without much fuss. We mopped up the last few and took a look at our vehicle. A part of it had broken off in the crash, hopefully it could still run. We searched the bodies of the cultists for any clues and only found some gold and some scrolls.

No clues, a possibly broken vehicle, and a whole lot of time between us and Silotown. This would be a long trip.

Days of Present Future

Time Frame: ???, 50 years A.Q.B.

Ketyl’s POV

(In order to make things clearer, from now on, I will be using B.Q.B. for “Before Quest Begins” and A.Q.B. for “After Quest Begins.” Time travel will be far too confusing without a timeline.)

I looked around the vessel. Strangely, it looked bigger on the inside than I would have thought. Orin handed us a pamphlet that explained how we should handle time travel. He remained pretty dodgy, advice-wise, which is probably for the best. Don’t want to cause any paradoxes that might screw him or us over. He told us to make our way for Silotown once we landed, but that he had no idea where we end up, only when. Specifically, 50 years into our future, what he called “the end of things.”

When we landed, we came across a small village and we were soon beset by devils. After a long battle, we managed to finish them off. We were approached by some kind of powerful devil who offered us a deal. He told us we were in Tarathel, a country formerly populated by angels that were torturing one of their own kind to provide for everyone. They were overthrown and the devils took over. However, Iona, a powerful paladin of Heironeous, had raised an army that kept the devils stuck in Tarathel, unable to pass to the lands beyond. His offer was to play piggyback in one of our bodies in order to be smuggled across and, in return, he would guarantee safe passage and the ability to resist some form of damage, like he had.

Obviously, a deal with a devil is something to be vary cautious of, so I tried to fast-talk our way to a much better deal that I would eventually renege on, a classic scam that any child of the gutter would know. While Korbin ruined this plan with his recklessness in accepting the brand, we still managed to get a tidy sum for each of us on top of the gift thanks to my negotiating. I didn’t want to make a deal with devils, but fighting through an entire country of devils seemed difficult, at best. I wasn’t going to risk any of us dying, certainly not Lyanna, if I could avoid it. And if I’m making a deal, you’d best believe that I’m going to profit from the deal.

However, Ethel was furious that I was even considering the deal, going off in a huff. Her stubbornness is really getting in the way now. Cheera followed her, powerless to resist her aunt’s whims. Although Cheera isn’t much younger than I, she was still a child in many ways, unable to go against her family.

Further, that nutty woman brought up my mother, claiming that she would be ashamed of me. While I managed to brush it off, her words stirred in me a cold bile. Mother… dead to the world as she was, I could care less what she would think. After dad left, she spent all her money on booze and drugs, even resorting to prostitution, until… I had to leave, even at my young age. Anything was better than with her, or so I thought. The streets… are far worse than anything you could imagine. For a child… I suffered unspeakable things. But I survived, and that’s all that matters. I don’t know what happened to her, but it doesn’t matter now. Survival and profiting off a good story, that’s all that matters now.

I shouldn’t let that old bat’s words affect me so much. I know she can only think of her own morals and projects them onto everyone else. Regardless, she had to rejoin us for the quest so she’ll just have to deal with it.

As I looked upon the pentagram carved into Korbin’s fur, I felt a twinge of concern. He may be a bit dim, but I had planned on him being the sacrifice should this plan go south. I certainly wasn’t going to accept the brand and I knew he had little impulse control. I looked over the others as we walked: Sol, calm and collected as always, presumably a side effect of that metal body of his. Kronk, a fire burning behind those gentle eyes. Cheera, her eponymous mood would keep us going in the dark times to come. Enna, quiet and shy, but you can always trust a fellow urchin to look out for herself. Lyanna, a woman who asked for none of this, hefted the fate of the world on her shoulders. And Ethel… much as we may disagree on our methods, she could be trusted to protect the others, even if it claimed her life.

We finally made it to the wall, glorious and radiant. We were approached by angels, who seemed surprised that humans were alive in this country for old devils. They immediately saw the brand on Korbin’s chest and whisked him away for quarantine. They led the rest of us through a secret tunnel to a hall on top of the mountain with many paladins, monks, and clerics training to protect the wall. As we met up with Korbin an hour later, Iona met with us. After I explained that Orin had sent us, she warily replied that Orin had been considered dead for nearly 15 years. I have to keep a note of that, in 35 years, Orin will either die or go missing. Anyway, we explained that we were time travellers, and that Orin had told us to go to Silotown, hoping to find something we could use to fix the problems of the past.

She settled down and, at dinner, she told us everything that had happened. After Shao Khan’s death, Moldark had declared war on the south, sending waves of vampires for decades. By the time SIlotown had won, they had taken many casualties. But suddenly, they were accosted on several fronts by Morael and some worm-plague that he developed, a resistance group by some person known as the Elder. We inquired about Louis Arizona, and she replied that he was the leader of the Drow, but had no idea of what his involvement was. The wastes and the Northern Kingdom had succumbed over time, with nearly no life left outside those walls. Just hordes of Morael’s undead were left. Further, no word had come from SIlotown in years. This monastery may be the last refuge in the world, for all we know. Nonetheless, the compass pointed to Silotown, so we have no choice but to try and avoid the undead. It would take us days, perhaps weeks on foot. I knew I would never take that old cart and donkey for granted again.

Seeing our determination, Iona knew she couldn’t stop us and she offered us a place to rest for the night and whatever supplies we could purchase. She told us that she would help more, but she couldn’t afford to take away protections from her students at the monastery. I can’t say that I blame her, much as I wish that I could. Even if we succeed and this entire timeline is destroyed, she won’t ever know that world in which we succeeded. That thought gave me pause. If we succeed, this timeline’s version of people will be essentially wiped clean. A genocide of the highest order. Even with all we’ve done, nothing could compare to the mistakes we could make with time travel. We all bedded down for the night, but I doubt that sleep will soothe my troubled mind.

The Camp of the Frost Giants


Ketyl’s POV

I’m not going to lie, all these flashes of moonlight causing my party members to appear and reappear is getting really annoying. Some other bearded guy walked into the citadel we were staying at. Korbin seemed to know him as Kronk, so I guess he’s joining us? Apparently, he’s a druid.

As we headed out, we experienced some snow fall. One day passes without incident. Korbin set about making some strange contraption.

Another day passes without incident. We captured some gnome who was a slave to some giants who forced him to build something. We forced him to take us north. Apparently, Korbin created a cover for the wagon. I was actually rather impressed as I had thought Korbin reckless and perhaps a bit dim. I’d have to revise my idea of him to just reckless.

After some time on the third day, we saw a few camps and the compass pointed directly towards a cave on the hill where treasure was being held. We set up a plan where Grimaldi and I would sneak into the cave while Kronk would set a fire by the southwest camp as a distraction.

As we make our way to the hill, we see and hear an explosion coming from the southwest camp. So far, the plan is going off without a hitch. Now for Grimaldi’s insane plan. Wow, his plan was terrible, but somehow it still managed to work.

We still had to fight off some giants and their dogs, but I managed to slow them down with some overgrown plants. I quickly turned myself invisible to avoid being targeted. Suddenly, I saw Korbin pushing boulders down on one of the giant. Dan managed to make one’s head explode, I better keep an eye on him.

The others drew the enemies’ attention while Dan and I managed to make it into the cave. We saw this strange contraption among all the treasure. While I would have liked to sift through our spoils a little bit longer, we heard a hoard of frost giants approaching at high speed. A man opened the contraption and told us to hurry. Everybody managed to snag something before piling into the vehicle. I managed to snag some sweet studded leather and some kind of wondrous cloak.

The man pressed some buttons and we were suddenly taken away from the cave and I had no idea where we had gone. What was most obvious was the robe covered in what appeared to be swivelling, unblinking eyes. His skin had a strange metallic sheen and he had green hair and eyes. I recognized him from stories of the Silotown Saviors, but I couldn’t place which one he was.

He was clutching his side, a gash staining his hand and robe. He seemed rather confused, asking what had happened recently. We told him what had happened so far and he asked if we had met the Elder or Louis Arizona yet. Seeing our confusion, he cursed, saying that he’d altered events by telling us and now we had to encounter those threats. At this, I knew that my theory had been correct. Time travel shenanigans. If I played my cards right, this could be an even greater tale than Ziggy’s tale of the Silotown Saviors!

He told us that he would be taking somewhere in this contraption. Or rather… someWHEN. Is that the proper way to say that? Had we entered a time machine? What would happen next?

Uh-oh, I just realized we left Leeloo and the cart behind. Hope we can find her later.


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