In-game date 12/9-12/13
The group does a little shopping trip for various things such as paint and ghost stories, before they go off to Oasis to deal with a Varia problem. They will then move to intercept the prison caravan and hopefully intercept the Priestess of the Blue King. Garth asks one of the Bards about the Protean tracking Ziggy in a town called philphia. He also talks with them about the Priestess of the Blue King, who is raiding villages by the coast on her way to O.S., targeting anyone who doesn’t serve the Blue King. Philphia is 3.5 days north of Bloodcorn and populated by half-orcs, it sucks there and they eat sand algae. Orlaaz reveals that the Cyclowhip has a new coat of paint.
On the evening of 12/9, Garth completes the cloak for Sanaura. On 12/10, they come across a caravan, they find a bodyguard with an iron gauntlet. They find nothing magic in the caravan, but the gauntlet is able to meld to a severed arm and work as a stronger version of that arm.
Sanaura and Raven overhear what seem to be cultists of the Blue King.
On the day of 12/11, A sweet jump is made and they make it to the coast. Garth finishes his leeching book and learns a wealth of information. They manage to make it to Oasis. Garth learns that the Kingdom of Hampton was in the southwest, so that might be a good place to start with his search for Rihann’s artifacts. They learn that Oasis is home to gladiator battles and some of the party bet on the battles. Orlaaz offers to replace the bookie with a machine and makes some money off the fights. They go to the inn, which Orlaaz graciously pays for. Sanaura learns that monks are going around killing those with the Blue King symbols.
On the day of 12/12, Razzo fishes out some crabs and the townspeople react weirdly. The townspeople demand that they leave the town immediately. Razzo poops on the steps and Varia poops on the leader of the town. They then leave the town immediately.
Day of 12/13, Garth completes the engineering gloves for Orlaaz. 12/14 comes and the group are met with Batmen of the Gilded Dawn who want to negotiate a deal to get into Ocular Superiority’s lair. But we have to send out a symbol to the wasteland by aligning with the Gilded Dawn. As such, Quhan would be extremely peeved. They ultimately decide to align with the Gilded Dawn. They mention that they live in the Seacrest Mountains. Prisontown sends slaves into the lair to make the shells, if we sneak into the warehouse, we can use an empty shell to sneak into O.S.’s lair.